Treasure Seas Incorporated By: Alehkhs On: July 2nd, 2008 And the relative open-endedness of the journey is quite refreshing, also. These quests generally involve walking to some location, collecting X number of items, or killing X number of monsters.īut in my opinion, it’s a small price to pay to experience one of the few RPG worlds that feels genuinely unique from head to toe. There is also some tedium involved in gaining the necessary amount of “favor” with someone to enable them to join your party. This is probably fallout from the enormous, high-resolution sprites on every level. Unfortunately, Iffermoon suffers from fairly prodigious loading times during transitions between areas, menus, and battles (at least, on my rig). Combining these moves is essential to winning in battle. You can, however, direct the battle by setting combat stances and using special moves that have various effects. Battles, which are by and large are voluntary, happen in real-time, with party members moving and attacking automatically. You can enter new areas either by walking off either the left or right side of the screen, or by taking some sort of transportation (hot air balloons, pipes, elevators, etc.). Unlike the other games, which were viewed from a top-down perspective, Iffermoon is 2d side-scrolling. I also really dig Scott’s 3d pre-rendered graphics, which remind me a bit of Hiroshi Yoshii. Moving around the gorgeous environments and interacting with its unusual denizens, I felt like I was someplace rich in history… and the large backdrops that extend far into the distance give the impression that the world is physically vast. Dinost is an extremely detailed world, both in conceptualization and realization. It’s also by far Scott’s most ambitious project. Iffermoon is definitely very different from your average fantasy RPG. If you’ve played The Desolate Room and Legacy of Flan 4: Flan Rising, then you should rightly expect another very unique experience from Scott. Iffermoon is the latest RPG from Scott Cawthon, also known as Scott Games. Iffermoon By: Derek Yu On: July 7th, 2008
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